Projects

On this page you can view a selection of active MMSA projects. Find out more about specific projects by clicking on its section. Find a selection of completed projects on the past projects page.

ACRES is a nationally acclaimed virtual coaching program that builds knowledge and skills so afterschool educators, librarians, and anyone who works with youth in out-of-school settings can confidently facilitate Science, Technology, Engineering, and Math (STEM) experiences for youth. If educators invest their time, MMSA and the National Science Foundation will invest in them and cover the expenses of this professional development. The ACRES project has engaged educators from 44 states.

iWonder (previously known as WeatherBlur) is a student-led, place-based, citizen science program that promotes scientific and environmental literacy by engaging students in close collaboration with scientific experts in field-based projects. This program links Computational Thinking with citizen science and civic engagement through student-led projects.

PeBLES2 is designing instructional materials and professional learning for elementary science to support teachers in making locally and culturally relevant adaptations to phenomena. Together with teachers, we are investigating how teachers use and grow with our designed materials over time.

This collaborative research project between the Maine Mathematics and Science Alliance and Bowdoin College will explore how preschoolers and kindergarteners can engage in science and engineering practices in play-based learning environments. Through video-rich professional learning modules and peer coaching sessions, this project will support early childhood educators to enhance and extend children’s play-based investigations.

The Maine Mathematics and Science Alliance is pleased to be teaming up with teachers at Western Maine elementary schools to explore meaningful strategies for taking math learning outside. In this program, K-5 educators are working together throughout the summer and school year to utilize and create resources for teaching numeracy in nature.

Reach provides an outlet for Maine youth who want to take deep dives into STEM. We give year-round support to educators and students who take part in our three competitions: Maine State Science Fair, Destination Imagination, and Maine Middle School Science and Engineering Fair.

STEMports brings a unique educational experience to your fingertips using augmented reality. Created through an NSF grant and partnership with Field Day Lab, students can explore, observe, and discover their community through a whole new lens. From coastal wetlands to inland forests, STEM learning can be found wherever you take your phone.

WFR is creating a network of teacher leaders across Maine who are committed to increasing equitable access to computer science learning in rural PreK-8 classrooms.

Teach ME Outside (TMO) supports and works in partnership with Maine communities to ensure that all Maine youth have access to powerful, culturally relevant, hands-on, environmental learning opportunities. This collaborative project works toward achieving that goal by utilizing a strategic and data-informed process to develop supports for educators to inform policy.

With funding from Unum Equitable Pathways, we are developing and piloting a course focused on supporting teachers in math modeling that’s responsive to student voice and choice. Participating teachers engage in math modeling, connecting with industry professionals, and practicing facilitating math modeling tasks driven by students’ interests and choices.

Maine has a growing diverse, non-white population fueled in part by immigrants and refugees to Portland, Lewiston and other areas. Programming we create needs to focus on the strengths of this community and value diversity of thoughts. Funded by a grant from UNUM, we are collaborating with Cross Cultural Community services to host conversations with community partners in order to better understand the needs and assets of this population.

Projects

PLAY

PLAY

PLAY Supporting Play-based Engagement with Science and Engineering Practices in Early Learning Environments What are we up to?In this collaborative ...
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Teach ME Outside

Teach ME Outside

Facebook Twitter Youtube Linkedin Instagram Teach ME Outside is a collaborative project that supports and works in partnership with Maine ...
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STEM Workforce Ready 2030

STEM Workforce Ready 2030

Facebook Twitter Youtube Linkedin Instagram Developing CS Integration Teacher Leaders to bring CS to all Maine elementary students. “Maine has ...
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CT Byte Storytelling

Protected: Computer Science at MMSA

This content is password protected. To view it please enter your password below: Password: ...
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STEMports

STEMports

Facebook Twitter Youtube Linkedin Instagram STEMports engages youth and families in missions (ports) to enhance science, technology, engineering, and math ...
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Afterschool Coaching for Reflective Educators in STEM

Afterschool Coaching for Reflective Educators in STEM (ACRES)

ACRES Participants serve youth in programs such as Boys and Girls Clubs, Scouts, YMCAs, afterschool programs, robotics programs, science olympiad, ...
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Destination Imagination

Destination Imagination

We Teach the Creative ProcessDestination Imagination (DI) is a non-profit, cause-driven organization. Its purpose is to ignite the power of ...
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Numeracy in Nature

Numeracy in Nature

Facebook Twitter Youtube Linkedin Instagram MMSA is pleased to be teaming up with educators to explore meaningful strategies for taking ...
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Partnership for Rural Women in Math Careers

Partnership for Rural Women in Math Careers (INCLUDES)

Facebook Twitter Youtube Linkedin Instagram Broadening Participation of Rural Young Women in Careers Involving Advanced Mathematics “...I want that to ...
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Place-Based Learning for Elementary Science at Scale (PeBLES2)

Place-Based Learning for Elementary Science at Scale (PeBLES2)

Facebook Twitter Youtube Linkedin Instagram Place-Based Learning for Elementary Science at Scale (PeBLES2) creates experiences that help students understand their ...
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integrate 2 innovate

Integrate-2-Innovate (i2i)

Facebook Twitter Youtube Linkedin Instagram Bringing together teachers, administrators, business leaders, and researchers to investigate innovative ways to integrate computer ...
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Census of Community-Based Environmental Learning in Maine

Census of Community-Based Environmental Learning in Maine

The 2019 Census of Community-Based Environmental Learning Summary Report and Case Studies are now available. Click here to read the ...
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AR Girls

AR Girls

Hang out – Make art – Communicate About Important Local IssuesRegister Now AR Girls is an NSF funded research project ...
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Experiential STEM

Experiential STEM

How can we use community-based experiences to empower students in STEM learning? In the Experiential STEM Project students and teachers ...
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iWonder

iWonder

Now, more than ever, we need people to be able to think through problems with a rational lens - breaking ...
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REACH

Reach

STEM is all around us. It’s in the natural world, the built environment, and the communities where we work, learn, ...
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The Maine State Science Fair

Maine State Science Fair

The Reach Center co-leads the Maine State Science Fair (MSSF) with The Jackson Laboratory. In 2017, nearly 200 students from 26 ...
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